using System;
using System.Collections.Generic;

namespace Dida
{
	public class TriggerPlane
	{
		CollisionTriangle tri1;
		CollisionTriangle tri2;

		public TriggerPlane(Vector3D vert1, Vector3D vert2, Vector3D vert3, Vector3D vert4)
		{
			tri1 = new CollisionTriangle(vert1, vert2, vert4);
			tri2 = new CollisionTriangle(vert2, vert3, vert4);
		}
	}
} 